Birketts by Kentmere Horseshoe
Start Sadgill, Longsleddale
Getting here Parking: Sadgill, Longsleddale (free, limited), 0.0 km from the start (straight line). Getting there ↓ · Route map ↓
Hardest part Hard distance: 17.58 km — a long day out. Hard navigation: Care needed in cloud — ~16% featureless high ground. Hard – estimated from the map, not checked on the ground
Before you choose
Conditions on this route
We score every Lakeland Wainwright each morning on cloud, wind, rain and underfoot, and this route crosses 3 of them. The worst summit governs the verdict — a route is only as kind as its roughest top.
Modelled guidance — not a substitute for the mountain forecast or your own judgement. See how every fell ranks today →
Daylight & turnaround
Daylight is short from October to February — check today’s sunrise and sunset before you set off, and carry a head-torch and spare batteries. On short days, decide your turn-back time before you start.
See also walking in bad weather and today’s conditions.
Route map
1 Cocklaw Fell2 Hollow Moor East Top3 Hollow Moor (Green Quarter Fell)4 Shipman Knotts5 Goat Scar6 Kentmere Pike7 Harter Fell (Mardale)8 Little Harter Fell9 Adam Seat
Easy 86%Moderate 14%HardSevere
Heights on this chart and its high point are read from the track itself (a terrain model sampled along the line, or a GPS recording), so a top can differ from its listed height, usually reading lower.
Free mapping: OpenTopoMap / OpenStreetMap, with SRTM elevation data (switch layers top-right).
The elevation profile is under the map; the stage notes follow.
The walk, stage by stage
- 1
Start → Cocklaw Fell (2.5 km, 170 m)
From the valley floor, head south up the enclosed, walled lanes. Once through the fell gate, break out onto the open hillside and begin a steady ascent over rough, tussocky ground, on a bridleway and then a path OSM maps, trending south up the broad spur to the minor, indistinct rise of Cocklaw Fell.
WaypointsValley floor (start), walled lane, Cocklaw Fell.
Decision pointThe walled lane leads you onto the correct spur. Once on the open fell, simply maintain a southward climb, using the rising gradient to guide you to the highest ground on the immediate spur.
Easy to get wrongThe lower walled lanes are frequently churned into deep mud by farm traffic and water runoff. Once on the open fell, it is a relentless trudge through thick, energy-sapping grass and hidden, waterlogged depressions; OSM maps a bridleway and then a path up here, but on the ground the path may be faint through the vegetation.
If you need to get offSimply turn 180 degrees and retrace your steps down the grassy spur to the fell gate and the walled lane, which provides a fast, sheltered return to the start.
- 2
Cocklaw Fell → Hollow Moor East Top (1.2 km, 56 m)
Traverse west across the vast, sodden expanse of the Green Quarter Fell plateau. The route rolls gently through a maze of peat hags and marshy hollows before a barely noticeable incline brings you to the grassy swelling of Hollow Moor East Top.
WaypointsCocklaw Fell, Green Quarter Fell (plateau), Hollow Moor East Top.
Decision pointThis is featureless terrain; you must rely strictly on a compass bearing in low visibility. Keep the deeper trench of Skeggles Water's catchment away to one side to avoid dropping off the plateau prematurely.
Easy to get wrongThis plateau is a notorious sponge. The ground is heavily waterlogged year-round, requiring exhausting zig-zags and wide detours to bypass deep sphagnum bogs and hidden drainage channels. The lack of any distinct gradient makes it incredibly fatiguing on the legs.
If you need to get offIf the bogs become too much, retreat east back to Cocklaw Fell and descend the way you came.
- 3
Hollow Moor East Top → Hollow Moor (Green Quarter Fell) (0.5 km, 22 m)
Make a short, soggy hop west/north-west across the plateau, navigating the final stretch of peat and reeds to move from the East Top to the slightly higher, equally indistinct main summit of Hollow Moor.
WaypointsHollow Moor East Top, Hollow Moor summit (426m).
Decision pointMicro-navigation is key if the clouds drop, as the tops here are merely slight convexities in a flat, green ocean. Use pacing to ensure you do not overshoot the summit and begin descending towards the valley.
Easy to get wrongThe terrain remains frustratingly lumpy and wet. The true summit is marked only by a pathetic collection of stones and offers little reward other than ticking off the Birkett; in thick clag, you will struggle to confirm you are actually on the highest point.
If you need to get offWe have not checked a line down from Hollow Moor for this guide, so none is offered here. The way back is the way you came.
- 4
Hollow Moor (Green Quarter Fell) → Shipman Knotts (3.6 km, 293 m)
Leave the Green Quarter bogs and head north, crossing the old, stony Sadgill to Kentmere packhorse route before tackling the steep, rugged climb up the southern nose of Shipman Knotts. The path weaves through rocky outcrops and steep grass to finally gain the main eastern ridge of the Kentmere Horseshoe.
WaypointsSadgill/Kentmere packhorse track (crossing), Shipman Knotts southern flank, Shipman Knotts summit (587m).
Decision pointThe east-west packhorse track is a major catching feature crossing your path. Once you begin climbing Shipman Knotts, a dilapidated drystone wall appears; use it as a bulletproof handrail leading directly up the spine of the fell to the summit.
Easy to get wrongThe crossing of the old track offers a brief respite on hard ground before a strenuous, calf-burning pull. The upper slopes of Shipman Knotts feature blocky volcanic rock which can be slick, and the wind immediately bites with full force once you crest the exposed ridge line.
If you need to get offWe have not checked a way out along the packhorse track for this guide, so none is offered here. The way back is the way you came.
- 5
Shipman Knotts → Goat Scar (0.8 km, 44 m)
From Shipman Knotts, follow the wall north, staying with the ridge as it continues north to the rough, rocky protrusion of Goat Scar, which juts out precipitously over the Longsleddale valley.
WaypointsShipman Knotts ridge wall, Goat Scar crags (approx 620m).
Decision pointKeep to the ridge and aim north toward the obvious rocky bluff. The sheer, terrifying drop into Longsleddale acts as a hard, distinctive boundary to your right (east).
Easy to get wrongOSM maps the same path to Goat Scar that the route follows along the ridge before and after it. The ground here is shattered and craggy, demanding careful foot placement, and the eastern drop into Longsleddale is a sheer, dangerous cliff face that must be respected, especially in high winds.
If you need to get offRetreat west to the main ridge wall and retrace your steps south over Shipman Knotts. Under absolutely no circumstances should you attempt to descend the crags of Goat Scar directly into Longsleddale.
- 6
Goat Scar → Kentmere Pike (1.2 km, 118 m)
Rejoin the main ridge line and follow the drystone wall northwards. The gradient steepens into a persistent, draggy climb over grassy and stony ground, leading up to the summit trig point of Kentmere Pike, which sits just on the western side of the boundary wall.
WaypointsRidge boundary wall, Kentmere Pike summit trig point (731m).
Decision pointThe drystone wall and fence line combination is a handrail all the way to the summit. You will need to cross the wall via a prominent wooden stile to physically reach the white trig pillar.
Easy to get wrongThis is a monotonous but physically taxing pull. The path hugging the wall is heavily eroded and frequently turns into a muddy, water-filled trench. In winter, massive snowdrifts bank up against this wall, occasionally burying it completely and making the traverse exhausting and treacherous.
If you need to get offTurn south and follow the wall back down over Shipman Knotts, the way you came. Dropping west directly off Kentmere Pike into the valley involves dangerously steep, pathless, and craggy terrain.
- 7
Kentmere Pike → Harter Fell (Mardale) (1.8 km, 84 m)
Continue along the high, rolling ridge, following the fence line as it dips into a broad, grassy saddle before making the final, rocky ascent up to the sprawling, cairn-studded summit plateau of Harter Fell.
WaypointsConnecting saddle, Harter Fell summit (779m).
Decision pointCling to the fence line across the saddle. Once it terminates near the summit rocks, you must use a compass or rely on the prominent stone cairns and remnants of iron fence posts to navigate across the plateau.
Easy to get wrongThis is high, serious mountain terrain, fully exposed to extreme weather. The summit of Harter Fell is a confusing jumble of stones, scattered cairns, and old iron-work; it is a notorious black spot for navigation in thick mist, as the plateau is vast and featureless away from the craggy edges.
If you need to get offEscaping laterally from this high ridge is highly dangerous due to the crags on both sides. You must either reverse back to Kentmere Pike or push forward over Harter Fell to the Gatescarth Pass track, which the route follows down to the finish.
- 8
Harter Fell (Mardale) → Little Harter Fell (1.2 km, 5 m)
Descend from the summit of Harter Fell heading north-east at first, then swing east-south-east over rough, stony ground to reach the minor prominence of Little Harter Fell.
WaypointsHarter Fell eastern descent, Little Harter Fell (approx 681m).
Decision pointNan Bield Pass lies behind you to the west and is not on this leg; if you find yourself descending towards it you have left the summit on the wrong side. Little Harter Fell sits right on the edge of the plateau, above the steep eastern drops.
Easy to get wrongThe initial descent off Harter Fell is steeply stepped and rocky, requiring significant care to avoid a slip on the loose stones, especially when wet. The way on to Little Harter Fell follows a public footpath that OSM maps, over lumpy terrain that hides ankle-twisting holes.
If you need to get offContinue to Adam Seat and the Gatescarth Pass track, which the route follows down to the finish.
- 9
Little Harter Fell → Adam Seat (0.4 km, 5 m)
From Little Harter Fell, skirt the rim of the upper valley, traversing a short, spongy section of moorland heading south-east to reach the subtle, grassy dome of Adam Seat, situated just before the main Gatescarth Pass track.
WaypointsKentmere valley upper rim, Adam Seat summit (666m).
Decision pointAim for the distinct, massive scar of the Gatescarth Pass track visible on the hillside ahead. Adam Seat is the last high ground you must cross before you intersect this pass.
Easy to get wrongThe ground here transitions quickly back to boggy and indistinct, contrasting sharply with the rocky tops of Harter Fell. In bad weather, it is very easy to drift too far south and end up bluffed out above dangerously steep, craggy ground at the head of Longsleddale.
If you need to get offThe route drops east from Adam Seat to the Gatescarth Pass track (next stage), which leads down to the finish.
Adam Seat → Finish (4.4 km, 1 m)
Drop east from Adam Seat to intersect the wide, heavily eroded track of Gatescarth Pass. Turn south-south-east and begin the long, bone-jarring descent into the head of Longsleddale. The track crosses the River Sprint by a bridge at about 420 m, then stays beside the river down the valley floor all the way back to Sadgill.
WaypointsGatescarth Pass track, River Sprint bridge, Longsleddale valley floor, Sadgill (finish).
Decision pointThe Gatescarth track is clear and heavily contained by the steep valley walls and the river.
Easy to get wrongGatescarth Pass is an old byway covered in loose, fist-sized rubble that acts like ball-bearings underfoot; it is exceptionally harsh on the feet and knees at the end of a long day. The 4.4 km walk-out feels endless, though the gradient mercifully eases once you pass the reservoir and hit the tarmac lanes.
If you need to get offYou are on the optimal, unavoidable escape route. Stick strictly to the main track and do not attempt to shortcut across the river or the marshy valley floor, which is full of deep bogs and private land.
GPX track for your GPS or phone. Planned route · not yet walked
Summits bagged (9)
- 1Cocklaw Fell365 m
- 2Hollow Moor East Top413 m
- 3Hollow Moor (Green Quarter Fell)426 m
- 4Shipman Knotts587 m
- 5Goat Scar626 m
- 6Kentmere Pike731 m
- 7Harter Fell (Mardale)779 m
- 8Little Harter Fell681 m
- 9Adam Seat666 m
In the order you walk them — the same numbers the elevation profile, the stage notes and the pacing table use.
Conditions and timing
Check live conditions in the “From the fells” panel, on MWIS (opens in new tab) and the Met Office mountain forecast (opens in new tab) before you set off.
When the sun reaches the tops
Not sunrise — the moment the sun clears the skyline from that summit, which on a fell with high ground to its east can be a good deal later.
- Shipman Knotts — in late March the sun reaches it around 06:15, with the sunrise. In late September, about 07:00. It waits longest in midsummer — about a quarter of an hour after sunrise.
- Kentmere Pike — in late March the sun reaches it around 06:15, with the sunrise. In late September, about 07:00.
- Harter Fell (Mardale) — in late March the sun reaches it around 06:15, with the sunrise. In late September, about 07:00.
How to read these times
The two equinoxes are shown because they fall in the walking season, and late December too wherever a top keeps you waiting then; the clock gap between the equinoxes is British Summer Time, not the hill. Rounded to the nearest quarter hour and meant as a general idea, not a schedule.
Modelled from a 30 m elevation model against each summit’s own skyline — the same figures the fell pages carry, never observed. Cloud is not in it.
Getting there and back
Parking
Positions are approximate.
Vehicles are left at their owner’s risk: we list places people park and cannot vouch for any of them. Take valuables with you and leave nothing on show.
Buses
No bus we hold serves this start. The nearest stop we hold is the 6 and 555 stop at Staveley, outside Abbey Square, 8.5 km away on foot: a walk of its own, not a way to the start.
Toilets and refreshments
The essentials
- Arrival Free roadside parking at Sadgill, at the head of Longsleddale, beside the start. Spaces are limited, and no capacity is recorded. 17 m in a straight line, not a walking distance. (our parking map, checked 2 August 2026)
- Toilets No toilets are mapped within 250 m of the start. (OpenStreetMap, as mapped on 13 September 2026, checked 13 September 2026)
- Refreshments No café or pub is mapped within 250 m of the start: bring what you need. (OpenStreetMap, as mapped on 13 September 2026, checked 13 September 2026)
- Limitation Nine tops in 17.6 km, rated hard for length and navigation, with a sustained pull of about 27%: allow 4¾ to 6½ hours. (our route notes (this route's own summary), checked 1 October 2026)
No mapped drinking water or shelter on this route — that doesn’t mean there is none, and never drink untreated from a beck. (Facilities data © OpenStreetMap contributors.)
Getting there across the Lake District: Buses · Parking map · By train · By boat
Planning detail
How each grade on this page is set, and the timings stage by stage.
Difficulty profile
Hard overall — hardest: Length and navigation (estimated from the map, not checked on the ground); terrain not assessed; exposure not assessed on the ground
Five independent axes, not one score. None of them was set on the ground: they are computed from the recorded track and the map, which measures the line rather than surveying the ground.
How we grade: each axis is Easy, Moderate, Hard or Severe, and a route between two bands takes the higher one. Length: under 8 km, 8–14 km, 14–20 km, over 20 km. Steepness, the steepest 500 m of the track: under 15%, 15–25%, 25–35%, over 35%. Terrain, navigation and exposure are judged rather than measured, and each note says why. How we grade.
Pacing
| Summit | Cumulative | Ascent | Time (fast–steady) |
|---|---|---|---|
| 1Cocklaw Fell | 2.5 km | 170 m | 0:47–1:02 |
| 2Hollow Moor East Top | 3.7 km | 226 m | 1:07–1:29 |
| 3Hollow Moor (Green Quarter Fell) | 4.2 km | 248 m | 1:15–1:40 |
| 4Shipman Knotts | 7.8 km | 541 m | 2:27–3:16 |
| 5Goat Scar | 8.5 km | 585 m | 2:41–3:34 |
| 6Kentmere Pike | 9.7 km | 703 m | 3:07–4:09 |
| 7Harter Fell (Mardale) | 11.6 km | 787 m | 3:37–4:49 |
| 8Little Harter Fell | 12.7 km | 792 m | 3:52–5:09 |
| 9Adam Seat | 13.2 km | 797 m | 3:58–5:16 |
| Finish | 17.6 km | 798 m | 4:51–6:27 |
A fast–steady range from Naismith’s rule, deliberately on the slow side. Breaks, weather, rough ground and the slowest person in your party all add to it. How we time walks.
Access & barriers
Can a dog, a buggy or dodgy knees manage this route?
- Buggy: Stiles or rough going on the route.
- Knees: A sustained ~24% descent over 250 m around the 14.0 km mark — a little jarring on tired knees.
With a dog
Hardest for a dog here: stiles and gates. The steepest stretch is a sustained climb of about 23% around the 6.6 km mark.
- Stiles and gates: Stiles of unmapped type at 6.3, 7.0, 8.3 and 13.2 km — a dog may need lifting over. (OpenStreetMap, mapped as of 26 July 2026)
- Drops and exposed ground: Not assessed on the ground; the map suggests Moderate. Graded from slope only (~27% max); treat exposure as unverified.
- Rock and scrambling: Ground underfoot: Not assessed.
- Ways off early: None recorded for this route.
- Livestock, shade and water: Not recorded for this route yet. We never call a stream safe for a dog to drink, so carry enough for both of you. The lead rules, and what to do around cattle, are on dogs on the fells.
On the line: 11 gates · 4 stiles (type unmapped)
Barriers as mapped on OpenStreetMap, which can miss some. Spotted one? Tell us (opens in new tab). Barrier data as of 26 July 2026. Access data © OpenStreetMap contributors (via Overpass).
Places to stay near this start
We have not verified an independent place near this start — these are the chains and charities that serve it.
- Mosedale Cottage (opens in new tab) hutabout 4.0 km
We have not stayed at any of them. We take no bookings or affiliate fees. Distances are straight lines from the route start, never walking times. Properties found via OpenStreetMap (opens in new tab).
Walks from places nearby
- Walks from Kentmere — 3.2 km from this start
Straight-line distance from this walk’s start. Those lists hold the routes we have mapped and every Wainwright and Outlying fell within about 5 km of the town, ranked nearest first.


