Birketts to the South of Ullswater
Start St Peter's Church, Howtown (The Hause)
Getting here Parking: Hallin Fell, south-east car park (free), 0.0 km from the start (straight line). Bus: the UB1 stops at Martindale Cattle Grid (near), a 550 m walk and 74 m of ascent from this start. Seasonal: the UB1 does not run all year. 1 November 2026 is its last day. Getting there ↓ · Route map ↓
Hardest part Hard steepness: Steepest sustained climb about 31% around the 1.7 km mark. Hard navigation: Care needed in cloud — ~19% featureless high ground, 29 path junctions near the line. Hard – estimated from the map, not checked on the ground Hands for a few steps: rocky steps between Low Birk Fell and Birk Fell (km 4.4–6.0).
Before you choose
Daylight & turnaround
Daylight is short from October to February — check today’s sunrise and sunset before you set off, and carry a head-torch and spare batteries. On short days, decide your turn-back time before you start.
See also walking in bad weather and today’s conditions.
Route map
1 Sleet Fell2 Low Birk Fell3 Birk Fell (Bleaberry Knott - Birk Fell)4 The Knight5 High Dodd
Easy 74%Moderate 21%Hard 5%Severe
Heights on this chart and its high point are read from the track itself (a terrain model sampled along the line, or a GPS recording), so a top can differ from its listed height, usually reading lower.
Free mapping: OpenTopoMap / OpenStreetMap, with SRTM elevation data (switch layers top-right).
The elevation profile is under the map; the stage notes follow.
The walk, stage by stage
- 1
Start → Sleet Fell (2.2 km, 215 m)
From St Peter's Church at the Hause, climb straight onto the steep, bracken-covered lower slopes. The route heads generally south-west, climbing a broad grassy spur (OSM maps a path up it) that slowly elevates you above the shoreline of Ullswater to reach the modest, gently rounded summit of Sleet Fell.
WaypointsSt Peter's Church at the Hause (start), lower intake walls, Sleet Fell summit (378m).
Decision pointThe glittering expanse of Ullswater directly behind you provides a massive, distinctive rear-reference point. Keep the intake walls of the valley to your left (east) as a boundary funneling you onto the correct spur.
Easy to get wrongAs with many of the lower far-eastern fells, summer bracken is your primary enemy here. It grows chest-high on these lower slopes, completely obliterating any faint sheep trods, hiding uneven ground, and acting as a haven for ticks. The lack of a defined path means the 9% gradient feels much harder as you fight through the vegetation.
If you need to get offSimply turn 180 degrees and march straight back down the grassy spur. You have continuous line-of-sight to the valley floor, providing an immediate retreat to the starting lanes.
- 2
Sleet Fell → Low Birk Fell (2.2 km, 201 m)
This stage drops to the valley side before it climbs. From Sleet Fell, go back north down the path you came up for about 0.5 km, then turn south-west onto a footway that runs at about 240 m for about 0.5 km, crossing small streams at fords OSM marks on the line. Paths then lead west and north down to a public bridleway, about 40 m from a building OSM names Lowther Barn Tea Room. Follow the bridleway west-south-west over two bridges, the second across Scalehow Beck, to the stage's low point, about 190 m. Just past it, leave the bridleway and climb west-north-west to Low Birk Fell; this last 0.6 km is on ground where OSM maps no path.
WaypointsSleet Fell summit (378m), the path back down north, the footway fords, the Scalehow Beck bridge on the bridleway (low point, about 190m), Low Birk Fell (373m).
Decision pointAs far as the bridleway the stage is on mapped lines: the path you came up, a footway, then paths down to the public bridleway. From the point where you leave the bridleway, Low Birk Fell is about 0.5 km to the west; use a compass bearing to hold the line if the cloud is down. The higher bulk of the main Birk Fell summit lies about 1.5 km to the south-west.
Easy to get wrongMuch of the height gained on Stage 1 is given back: the track loses about 150 m between Sleet Fell and the Scalehow Beck bridge, so most of the stage's 181 m of climbing comes in its last 0.6 km, off any mapped path, where OSM maps crags within about 10 to 30 m of the line.
If you need to get offReversing your route back over Sleet Fell to the start is the way back. Do not attempt to bail west towards the lake; no line that way has been checked for this guide.
- 3
Low Birk Fell → Birk Fell (Bleaberry Knott - Birk Fell) (1.5 km, 151 m)
Push south from Low Birk Fell, tackling a steeper, rockier series of shelves and craglets. You will need to pick a careful line through blocky volcanic rock and steep heather to finally break out onto the exposed, high-level plateau of Birk Fell, marked by a scattering of minor rocky tops including Bleaberry Knott.
WaypointsLow Birk Fell, Bleaberry Knott, Birk Fell plateau (512m).
Decision pointThe western edge of the plateau drops vertically into the lake; use this sheer boundary as a hard handrail, but maintain a safe distance from the edge, particularly in high winds.
Easy to get wrongThis section may require brief, hands-on scrambling over rocky steps that become highly treacherous when coated in wet lichen. Once you crest the plateau, you lose the shelter of the lower slopes and are fully exposed to the prevailing westerly winds blasting across Ullswater.
If you need to get offRetreating north down your ascent path is the usual way back. Do not drop west: the plateau's western edge drops steeply towards the lake, and bailing east drops you into complex, pathless ravines above Boredale.
- 4
Birk Fell (Bleaberry Knott - Birk Fell) → The Knight (0.8 km, 66 m)
Traverse south-east across the broad, undulating, and often saturated high plateau of the Place Fell massif. Navigate the confusing network of peat hags, tarns, and grassy hummocks to locate the very minor, rocky bump known as The Knight, sitting quietly on the expansive moor.
WaypointsBirk Fell plateau, The Knight (552m).
Decision pointRely heavily on strict compass bearings and pacing if visibility drops. The massive, towering bulk of Place Fell to the south acts as a huge, unavoidable backstop if you drift too far.
Easy to get wrongThis plateau is a micro-navigation nightmare in thick hill fog. The Knight is an incredibly subtle Birkett, barely distinguishable from a dozen other identical rocky outcrops. The ground is a sponge, guaranteeing wet boots if you fail to carefully link the drier, rocky sections.
If you need to get offThere are no immediate lateral escapes from the center of this plateau. You must either push forward towards High Dodd or fall back to the known ground of Birk Fell.
- 5
The Knight → High Dodd (1.6 km, 65 m)
Continue tracking north-east across the high ground, linking faint sheep trods over a wide, marshy saddle. Leave the rocky outcrops behind as the terrain transitions back to thick grass, making a gentle, dragging pull up to the smooth, domed summit of High Dodd.
WaypointsThe Knight, connecting saddle, High Dodd summit (501m).
Decision pointThe steep drops into the Boredale and Martindale valleys to your east and north-east provide a broad, clear visual handrail. Keep to the high, domed ground and avoid straying too close to the steepening eastern flanks.
Easy to get wrongThe wet underfoot conditions persist, and the lack of a distinct path means energy is continuously sapped fighting through tussock grass and reeds. The 51 meters of ascent is negligible on paper but feels like a heavy drag on tired legs across this spongy terrain.
If you need to get offNo way off has been checked from the saddle before High Dodd, and the slope east into Boredale is steep: stay on the high ground and complete the stage.
High Dodd → Finish (3.1 km, 93 m)
Plunge east-north-east off the steep, grassy flanks of High Dodd, picking up intermittent zig-zags through the bracken to reach the lower farm intake walls. Once off the open fell, follow the undulating, enclosed valley-bottom paths and quiet country lanes back to your starting point at St Peter's Church.
WaypointsHigh Dodd eastern descent, Martindale/Boredale intake walls, valley floor tracks, St Peter's Church (finish).
Decision pointThe valley floor, the boundary walls, and the glittering expanse of Ullswater ahead are massive, inescapable visual targets. Aim directly for the distinct line of the intake walls at the base of the fell, which will seamlessly funnel you onto the farm tracks.
Easy to get wrongThe initial descent off High Dodd is aggressively steep on wet grass, posing a massive slip hazard that demands walking poles or careful zig-zagging. Lower down, the summer bracken completely swallows the faint paths, turning the final drop to the boundary walls into a frustrating, tick-ridden bushwhack.
If you need to get offYou are on the final escape route. Stay on the route's line down; no other way off has been checked for this guide.
GPX track for your GPS or phone. Planned route · not yet walked
Summits bagged (5)
- 1Sleet Fell378 m
- 2Low Birk Fell373 m
- 3Birk Fell (Bleaberry Knott - Birk Fell)512 m
- 4The Knight552 m
- 5High Dodd501 m
In the order you walk them — the same numbers the elevation profile, the stage notes and the pacing table use.
More about this walk
Quiet tops above the southern shore. The walk starts and finishes at St Peter's Church, Howtown (The Hause), where parking is limited. The Ullswater Steamer to Howtown is the other way in, and takes one more car off the eastern-shore lane: from the pier to the start is about 1.2 km with 105 m of climbing, and the round comes back to the same place, so plan a return sailing from Howtown. (Seasonal timetable; checked 4 Aug 2026.)
Conditions and timing
Check live conditions in the “From the fells” panel, on MWIS (opens in new tab) and the Met Office mountain forecast (opens in new tab) before you set off.
Getting there and back
Parking
2 more places to park near the start
Positions are approximate.
Vehicles are left at their owner’s risk: we list places people park and cannot vouch for any of them. Take valuables with you and leave nothing on show.
If the parking is full
There is no real plan B here. Every place we know beside this route serves the same walks and sits close together, so expect them to fill on the same mornings. Worth starting early, or having a different walk in mind before you set off.
- Martindale, St Peter's church (free, limited) — at the start
- Hallin Fell (layby) — a 480 m walk to the start, climbing about 70 m
- Hallin Fell car park (free) — at the start
We never say whether anywhere has spaces today. Walks to the line are measured along mapped paths (OpenStreetMap), not in a straight line. How we choose these places.
No signal when you get there? RoutePark keeps this list on your phone: choose this walk’s GPX at home, keep it, and it opens offline.
Buses
The UB1 stops at Martindale Cattle Grid (near), a 550 m walk and 74 m of ascent from this start. Seasonal: the UB1 does not run all year. 1 November 2026 is its last day. It returns on 22 March 2027. Confirmed with the operator: its last day on 9 October 2026, its return on 16 October 2026. We haven’t published its last bus times, so check the timetable before you rely on getting back — times here are a guide, not a promise.
The UB1 passes this route at 11.5 km (Martindale, at Cattle Grid, 500 m off the line).
Rural routes change seasonally — confirm on stagecoachbus.com (opens in new tab) or Traveline before travelling.
Toilets and refreshments
The essentials
- Arrival Free parking beside St Peter’s Church at The Hause, where the walk starts. Spaces are limited. (Lee, who has parked here, checked 8 August 2026)
- Toilets No toilets are mapped within 250 m of the start. (OpenStreetMap, as mapped on 13 September 2026, checked 13 September 2026)
- Refreshments No café or pub is mapped within 250 m of the start: bring what you need. (OpenStreetMap, as mapped on 13 September 2026, checked 13 September 2026)
- Limitation Five tops in 11.5 km, rated hard for steepness and hard to navigate: allow 3½ to 5 hours. (our route notes (this route's own summary), checked 1 October 2026)
Everything mapped near the start
Mapped as nearby on OpenStreetMap, as of 13 September 2026, within 250 m of where this route starts (information boards within 150 m; benches and shelter within 50 m):
Also mapped within reach: an information board.
Distances are straight lines from where this route starts, not walking routes. Opening hours are as mapped and change; none of this is checked daily.
Map data © OpenStreetMap contributors (opens in new tab), ODbL.
Water, shelter & getting away
On-route facilities © OpenStreetMap contributors — an absent marker does not mean the facility isn’t there.
Getting there across the Lake District: Buses · Parking map · By train · By boat
Planning detail
How each grade on this page is set, and the timings stage by stage.
Difficulty profile
Hard overall — hardest: Steepness and navigation (estimated from the map, not checked on the ground); terrain not assessed; exposure not assessed on the ground
Five independent axes, not one score. None of them was set on the ground: they are computed from the recorded track and the map, which measures the line rather than surveying the ground.
How we grade: each axis is Easy, Moderate, Hard or Severe, and a route between two bands takes the higher one. Length: under 8 km, 8–14 km, 14–20 km, over 20 km. Steepness, the steepest 500 m of the track: under 15%, 15–25%, 25–35%, over 35%. Terrain, navigation and exposure are judged rather than measured, and each note says why. How we grade.
Pacing
| Summit | Cumulative | Ascent | Time (fast–steady) |
|---|---|---|---|
| 1Sleet Fell | 2.2 km | 215 m | 0:48–1:04 |
| 2Low Birk Fell | 4.4 km | 415 m | 1:35–2:06 |
| 3Birk Fell (Bleaberry Knott - Birk Fell) | 6.0 km | 566 m | 2:08–2:51 |
| 4The Knight | 6.8 km | 632 m | 2:25–3:13 |
| 5High Dodd | 8.4 km | 697 m | 2:51–3:47 |
| Finish | 11.5 km | 790 m | 3:37–4:49 |
A fast–steady range from Naismith’s rule, deliberately on the slow side. Breaks, weather, rough ground and the slowest person in your party all add to it. How we time walks.
Access & barriers
Can a dog, a buggy or dodgy knees manage this route?
- Buggy: Stiles or rough going on the route.
- Knees: A long, steep ~37% drop over 250 m around the 2.5 km mark — hard on the knees.
With a dog
Hardest for a dog here: drops and exposed ground (estimated from the map). The steepest stretch is a sustained climb of about 31% around the 1.7 km mark.
- Drops and exposed ground: Not assessed on the ground; the map suggests Hard. 9 mapped crag feature(s) near the line — check the airy sections.
- Stiles and gates: A stile of unmapped type at 10.2 km — a dog may need lifting over. (OpenStreetMap, mapped as of 26 July 2026)
- Rock and scrambling: Hands for a few steps: rocky steps between Low Birk Fell and Birk Fell (km 4.4–6.0). Ground underfoot: Not assessed.
- Ways off early: None recorded for this route.
- Livestock, shade and water: Not recorded for this route yet. We never call a stream safe for a dog to drink, so carry enough for both of you. The lead rules, and what to do around cattle, are on dogs on the fells.
On the line: 3 gates · 1 stile (type unmapped)
Barriers as mapped on OpenStreetMap, which can miss some. Spotted one? Tell us (opens in new tab). Barrier data as of 26 July 2026. Access data © OpenStreetMap contributors (via Overpass).
Places to stay near this start
- Low Gale (opens in new tab) self-cateringabout 0.9 km
- Howtown Cottages (opens in new tab) self-cateringabout 0.8 km
We have not stayed at any of them. We take no bookings or affiliate fees. Distances are straight lines from the route start, never walking times. Properties found via OpenStreetMap (opens in new tab).
Walks from places nearby
- Walks from Aira Force — 3.9 km from this start
Straight-line distance from this walk’s start. Those lists hold the routes we have mapped and every Wainwright and Outlying fell within about 5 km of the town, ranked nearest first.

